Lair of the Evildoer First Impressions

Lair of the Evildoer

Game: Lair of the Evildoer
Genre: Twin Stick RPG
1 player
Creator: Going Loud Studios
80 msp

I have no idea how I stumbled upon this old game, but I am so glad I did. This game has a little bit of special meaning to me because it has the Twin Stick RPG gameplay that I want to implement in a game I make in the future. So I will be commenting a lot on the gameplay, what works, and what does not.

Fights like this are great fun



— The controls are easy to get used to
— Nice leveling system
— Fun loot system
— Well done ammo system
—  Good variety of enemies
— A lot of content
— Nice graphics

The skill system was a great plan, but flawed presentation



— Enemies run at you in a straight line, and often get stuck on every possible wall and item
— Both melee and dexterity is needed to kill enemies, so you are forced to balance skills instead of picking what you like
— Generic, run through a floor, rinse, repeat gameplay. It could use some other type of gameplay


— Fix enemy path finding system the straight line thing isn’t working well
— Take away enemies being immune to bullets
— Co-op would be awesome

All in all: I love Lair of the Evildoer so far. It is easily worth the dollar. If you want to help the developer with their beta for the computer version go to this site.


About Dcon
Just a 20 something dude who like to think a lot about things, sometimes even write about them.

2 Responses to Lair of the Evildoer First Impressions

  1. I actually saw something on the game the other day, and seeing this reminds to check it out. Liked the ‘Borderlands’ feel to it with the weapons / enemies. Now it joins the long list of things to do.

    • Dcon6393 says:

      It is still on my list of games to play. Since I gave out my points too evenly I am not a master of guns or melee, so I get destroyed. I need to start over. The Beta can be played with a game pad too btw. Just make sure if any of you get the beta, you give the guy your thoughts. I haven’t got around to that yet haha

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